The Saladin-class starship was a design originally created by Franz Joseph in his Star Fleet Technical Manual, which lists the USS Saladin as the prototype of the class. The production staff of スタートレック2：カーンの逆襲 and スタートレック3：ミスター・スポックを探せ used some of the ships in the Technical Manual as background display images looped on monitor screens on the bridge.
According to the Star Fleet Technical Manual, the only difference between the Hermes級 scout and her sister class, the Saladin-class destroyer, were her armaments and personnel. Where the Saladin-class housed three phaser banks and two photon torpedo launchers, the Hermes scout only housed one bank of two phasers, and the Saladin-class had a slightly bigger crew.
Intended to be merely background decoration, freeze frames and close examination have shown it likely (but not conclusively) that the images used were taken from the Joseph book with little or no modification. This was confirmed later by Rick Sternbach on a few occasions on TrekBBS.com's forums. The Saladin, Hermes, and Federation classes appear as part of the loop. テンプレート:Incite
In the novel The Final Nexus, the USS Cochise (NCC-530) was a Saladin-class destroyer.
In the novel Dreadnought!, the USS Pompeii (NCC-424) was a Saladin-class destroyer.
The Saladin-class is also present in the Star Fleet Universe series of games. It served Starfleet for decades until supplanted by the Ortega-class war destroyer in the General War. The old destroyer shipyards were turned over to the construction of the Kearsarge-class light cruiser.
A nearly identical design is seen in Star Trek: Legacy, named the Apollo級. The Apollo-class lacks the deflector/sensor dish found on the Saladin, as well as the "flush vent" details on the dorsal connection.