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{{multiple}}
'''Bill George''' was a [[Starfleet Research and Development|research and development]] [[officer]] who worked on the {{USS|Enterprise|NCC-1701-E|-E}}. ([[Star Trek films|''Star Trek'' films]] set artwork)
 
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'''Bill George''' was a [[Starfleet]] [[officer]] in the [[24th century]].
{{bginfo|George's name was listed on the [[dedication plaque]] of the ''Enterprise''-E. He was named after [[ILM]] model maker and visual effects art director [[Bill George]].}}
 
   
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In [[2372]], he was named among the [[Research & Development]] test listed on the [[dedication plaque]] of the {{USS|Enterprise|NCC-1701-E|-E}}. ({{film|8}}, [[USS Enterprise (NCC-1701-E) dedication plaque|dedication plaque]])
[[Category:Starfleet personnel|George, Bill]]
 
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[[Category:USS Pasteur dedication personnel|George, Bill]]
 
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''In an [[anti-time future|unknown, alternate future timeframe]], he was listed as a member of the [[Advanced Technologies]] team on the dedication plaque of the {{USS|Pasteur}}.'' ({{TNG|All Good Things...}} [[USS Pasteur dedication plaque|dedication plaque]])
[[Category:USS Enterprise (NCC-1701-E) dedication personnel|George, Bill]]
 
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{{bginfo|{{omiw}}|He was named after [[ILM]] model maker and visual effects art director [[Bill George]].}}
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{{DEFAULTSORT|George, Bill}}
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[[de: Bill George (Sternenflotte)]]
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[[Category:Individuals]]
 
[[Category:USS Enterprise (NCC-1701-E) dedication plaque personnel]]
 
[[Category:USS Pasteur dedication plaque personnel]]

Latest revision as of 18:45, 26 March 2020

Multiple realities
(covers information from several alternate timelines)

Bill George was a Starfleet officer in the 24th century.

In 2372, he was named among the Research & Development test listed on the dedication plaque of the USS Enterprise-E. (Star Trek: First Contact, dedication plaque)

In an unknown, alternate future timeframe, he was listed as a member of the Advanced Technologies team on the dedication plaque of the USS Pasteur. (TNG: "All Good Things..." dedication plaque)

This character was only mentioned in writing.
He was named after ILM model maker and visual effects art director Bill George.