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The lovable but awkward Ensign Fletcher makes work difficult for Mariner and Boimler. Rutherford introduces Tendi to a holodeck training program he created.

Summary[]

Teaser[]

In the Lower Decks crew quarters, Ensign Brad Boimler is hissing while he puts something away in his storage compartment; Ensign Beckett Mariner asks him about it, and Boimler tells her how sometimes he likes to imitate the sounds of the warp engines to soothe himself. Mariner says that his imitation is not what the USS Cerritos sounds like at warp. But Boimler tells her how he was imitating the USS Enterprise-D at warp four before imitating the Cerritos in a different tone. Ensign Fletcher joins in and shows his interpretation, but Boimler says his version sounds wrong due to the inverted plasma distributors aboard the Cerritos, which gives it a higher pitch. Mariner disagrees, as she contends it's from the vibrations in the dilithium dispersement manifold, and begins her rendition of the Cerritos warp engines at a slightly lower pitch. Ensign Sam Rutherford joins in with his portrayal of the USS Voyager. Ensign D'Vana Tendi excitedly begins her rendering of the engine.

Passing by the corridor, Commander Jack Ransom notices the ensigns in a circle, making their engine sounds, and believing that something is wrong with them, calls security to the deck. He pulls out his phaser and demands that they get on the ground, taking them by surprise. Boimler tries to explain what they are doing, but Ransom tackles him. Because of the sudden dead silence from the ensigns' shock, Mariner realizes that Boimler was right and that the Cerritos had a higher engine pitch.

Act One[]

"Security log, Stardate 57663.9. Our standoff with Drookmani scavengers continues. Their claim of salvage on Starfleet cargo is ludicrous! Thus far, my recommendation of full assault has been ignored in favor of a more… diplomatic approach."

On the bridge of the Cerritos, Captain Carol Freeman is in a heated debate with the captain of a Drookmani salvage ship, which has discovered the wreckage of a 23rd-century Starfleet Antares cargo ship. She says that while Starfleet appreciates the Drookmani's discovery of the wreck, they can only offer the Drookmani a finder's reward and cannot let them claim the actual wreckage of the Antares. The Drookmani captain argues that the trash was left there for over a hundred years, so they claim salvage. He then begins to load the wreckage with his tractor beam, but Freeman has the Cerritos' tractor beam lock on the same piece of debris, starting a tug-of-war competition with the Drookmani ship. Freeman notes that with the cargo still containing a 'large' amount of Starfleet technology, they cannot let the Drookmani have it. Lieutenant Commander Andy Billups notes that if they fire on the Drookmani, it's an act of war, a fact that Lieutenant Shaxs has no problems with, and he recommends firing on them. Freeman hopes they can resolve this peacefully and has the Cerritos go to yellow alert. She also notes that if things do go south, their crew is ready and focused.

Fletcher with Boimler and Mariner

Fletcher hangs with Boimler and Mariner.

Meanwhile, in the mess hall, Fletcher is drinking cantaloupe purée straight from the replicator in an attempt to beat a record and is being cheered on by his fellow Lower Decks crewmates when Mariner accidentally bumps into Dr. T'Ana, causing her face to fall into her plate of nachos. T'Ana furiously scolds Mariner, noting how difficult it is to clean nacho cheese off her fur in a sonic shower. Mariner tries to apologize, but T'Ana remains angry with her as she notes her past insubordinate behavior, saying that if she wants to goof around, she can go and work at Starbase 80. Before the situation can get out of control, Fletcher gives T'Ana a towel and a new plate of nachos.

T'Ana thanks him rudely and walks away, angry at Mariner. Boimler notes how Fletcher is a natural peace negotiator and how Fletcher always seemed to defuse situations, going as far back as the Academy, like how Boimler once had ended up in an altercation with some Nausicaans who tried to eat his heart, but Fletcher had convinced them to spit in Boimler's face instead; Fletcher says that Mariner wouldn't be here if she's not great at her job, and the three walk off laughing.

Rutherford and Tendi sit down to have lunch together and wonder what kind of cargo might be in the cargo ship they're scavenging. Rutherford wonders if there might be some cryo-frozen princesses or fruit on board, and Tendi wonders if it might be some old communicators. Rutherford notes how once the diplomatic crisis with the Drookmani gets resolved, they will probably have the Lower Decks crew engage in a spacewalk to get everything cataloged. But when he says this, Tendi gets nervous. She asks why they can't just use the cargo transporter, but Rutherford explains that the cargo is much too massive. Rutherford asks what's wrong as she loves archival cataloging and talks about it all the time, and she confesses that she never finished the required space walk unit at the Academy. Somehow, Tendi got a B grade. She didn't question it as she figured it was most likely a clerical error. Rutherford gets an idea and offers to help her train in the holodeck with a program he has been writing. Tendi happily accepts, noting that she should have done that herself. Rutherford agrees that the holodeck is for much more than meeting literary and historical figures like Sherlock Holmes and Stephen Hawking.

Mariner, Boimler, and Fletcher are recalibrating the Cerritos' isolinear cores. Mariner is worried that she and Boimler will not be able to finish in time to go to the Chu Chu dance party, which is happening soon, for which Boimler traded twelve shifts with another crew member so he could attend. On Fletcher asking about it, Mariner relates how she once saw the Zebulon Sisters perform on Deep Space 3. Fletcher sees how disappointed they seem that they won't make it and offers to finish recalibrating the Isolinear Cores on his own so they can go. Boimler and Mariner happily accept his offer, and Fletcher notes how the Lower Decks crew has to stick together. Boimler and Mariner excitedly leave to go and get some Chu Chu shirts that Boimler has made for the occasion as Fletcher continues working in the corridor.

Tendi Meets Badgey

Tendi meets Badgey.

Tendi and Rutherford enter the holodeck as Rutherford loads Rutherford Training Beta 2.5. The holodeck loads an anthropomorphic combadge named Badgey, a virtual tutor that Rutherford has designed to help with virtually any Starfleet exercise, and he eagerly asks if he can help teach them a lesson. Tendi loves how cute Badgey is, and she asks if Badgey can help her learn to perform untethered cargo retrieval in open space. It takes a moment for Badgey to process this request, but he cheerfully loads an open space environment. Tendi is impressed with the detail in the program, and Rutherford admits that holodeck programming is his hobby. Tendi, at first, seems to struggle with controlling herself in the simulated space environment, but she starts to get the hang of it. Badgey appears and asks if they want to recover lost cargo, which Rutherford confirms, but as Badgey loads the simulation, he freezes. Rutherford gets impatient and angrily tries to get Badgey to restart the cargo recovery simulation but is unsuccessful. Rutherford loses patience, calls Badgey a glitch, and kicks him. As soon as he kicks him, the cargo loads, and they begin to train while Badgey floats with a frozen, slightly ominous smile.

Fletcher is attacked

Fletcher's mysterious attacker

Boimler and Mariner exit the room where the Chu Chu dance is, and they excitedly talk about how much they had fun together when they find Fletcher still in the corridor, only unconscious. They rush over and ask him what happened. Fletcher says he was working on the Isolinear Cores when someone came behind and stunned him with a phaser. They notice that one of the isolinear cores for the shield array is missing. Noting how they regulate auto-repair when the shields are damaged, they conclude that someone is likely trying to frame Fletcher for messing up the Cerritos without damaging it. Fletcher is scared he will face a court-martial, but Mariner and Boimler assure him that they will figure out who did this to him.

The first suspects they come up with are the delta shift, and they pay them a visit in their residential hallway. Upon visiting, there is a bit of smack talk between them and the members of Delta Shift, quickly escalating as Fletcher gets hostile with them. Mariner and Boimler calm him down, and Boimler asks if they know about the missing Core and Fletcher's assault. The Delta Shift is annoyed that they would accuse them of the assault, which only angers Fletcher even more, and he gets ready to fight. However, when they ask about when this happened, the delta shift notes how they were at the Chu Chu dance with Boimler and Mariner and that one of them began crying at the same time as Mariner did when a third 'Chu' was added. As this proves Delta Shift innocent, they ask if Fletcher remembers anything else when the Cerritos shooke suddenly.

On the bridge, Freeman watches while the Drookmani throw bits of debris at the Cerritos with their tractor beam since their ship lacks weapons. Shaxs notes a problem with the deflector shields, noting they are fading unusually fast. Freeman remains resolved in finding a peaceful conclusion to this. The Drookmani throw another large piece of debris at the ship, damaging the Cerritos' internal systems.

On the holodeck, the program glitches, and power gets diverted away from the holodeck, causing the holodeck safety protocols to be disabled. Rutherford tries to end the program but is unsuccessful. Rutherford asks Badgey to run a diagnostic, but Badgey attacks Rutherford instead. Badgey apologizes, noting that he's a "stupid worthless glitch!". Rutherford tries to re-engage the safety protocols but is unsuccessful. Badgey attacks Rutherford, damaging his environmental suit. Rutherford and Tendi begin to flee, and Rutherford has the computer load a Bajoran marketplace. Badgey violently attacks the other holographic characters and chases Tendi and Rutherford as they flee.

Act Two[]

The Drookmani ship continues to throw debris at the Cerritos, and Shaxs notes how their shields won't be able to take much more of the beating. Ransom suggests that the Drookmani's provocative actions are enough to justify an aggressive reaction, and Shaxs begs for permission to shoot the Drookmani's warp core. But Freeman remains steadfast in peacefully resolving this (much to the dismay of Shaxs). The Drookmani captain hails them and says that their evasive maneuvers constitute 'fighting' and refuses to listen to Freeman's attempts to talk things out.

As the Cerritos continue to shake from the Drookmani's debris, Boimler notes that the shields are getting slammed; once they drop below 50%, the bridge will notice something is amiss. Fletcher suddenly accuses the Drookmani of stealing the missing Isolinear Core to sabotage their defenses. But Mariner seems confused by this turn of events since the Drookmani are mainly scavengers and not known for their hostility. As Boimler and Mariner share an increasingly doubtful glance, he says that the person who stunned him was alien and that they should report this to the bridge. Unwilling to jump to conclusions and without any hard evidence, Boimler says they should instead scan the Cerritos for any intruders, and Mariner agrees. They rush to their bunks to get their tricorders.

As Boimler grabs his equipment and notes what decks he will search, he notices a large lump on Fletcher's bunk, covered by a sheet. Removing it, he finds the missing Isolinear Core. Fletcher tries to play it off as aliens trying to frame him, but Boimler and Mariner don't buy it. Fletcher then tearfully confesses that after Boimler and Mariner left for the Chu Chu dance, he continued the task, but it was getting hard. Fletcher thought the task would be easier if he were Smart. Fletcher decided to take one of the isolinear cores down to his bunk. To the other two's increasing disbelief, Fletcher explains how he directly hooked it up to his brain, reasoning that since the computer was intelligent, it could make him Smart. But this plan didn't work as Fletcher had hoped, and Fletcher ended up damaging the Isolinear Core (along with peeing himself) instead. He, therefore, hid the Isolinear Core and came up with the story of how he got attacked so that he wouldn't let Boimler and Mariner down.

Boimler scolds Fletcher that he wanted to lie to the captain about an alien attack; it could have led to a war. Fletcher asks them to back him up, but Boimler shouts that while he and Mariner have constantly had his back, Fletcher has only lied in return. Annoyed, Boimler picks up the Isolinear Core as he and Mariner start walking away, but Fletcher sadly says that he just wanted them to be proud of him and that he messed up. Despite their misgivings, the pair reluctantly stop, and Mariner tells Fletcher they forgive him. Boimler adds that they can reformat the Isolinear Core and put the incident behind them. Fletcher is relieved and says that this has all been a learning experience for him, and Mariner commends him, noting that Starfleet is all about learning from your mistakes. However, as she says this, the Isolinear Core comes to life, and several ribbon cable appendages grab nearby equipment to simulate a body and become monstrous.

Act Three[]

As the Isolinear Core adds tech to its body, Fletcher begs Mariner and Boimler to fix the Isolinear Core. It begins shouting in a digital version of Fletcher's voice that it needs to get smarter: Boimler and Mariner realize that his brainwaves have corrupted the Isolinear Core and incorporate anything it can grab. Mariner tells Fletcher to call this in, stating that if the Isolinear Core got loose, the Isolinear Core could mess up the Cerritos. Reporting it in would get him in trouble, so Fletcher instead attacks the Isolinear Core and is nearly seriously injured when the Isolinear Core grabs his makeshift weapon and fights back. As Mariner and Boimler pull him away, he shoves them back and demands they help him, or he'll report that it was all their idea. Mariner scolds him, saying he's not behaving like a Starfleet officer, and Fletcher retorts that she broke Starfleet rules constantly. Mariner replies that the only rules she breaks are trivial. She breaks them so that she can do a better job and that she would never put anyone in danger (except maybe Boimler on occasion). The Isolinear Core continues to absorb more into its body, as they argue.

On the holodeck, Tendi and Rutherford are running up a staircase on a large mountain towards a temple at the peak, away from Badgey. They are quickly getting winded from the chase, and Rutherford apologizes to Tendi, but Tendi says he is only trying to help her. Rutherford confesses to Tendi that the program was not ready to be run like this and was trying to impress her, noting that she was invigorating. Tendi assures him that he always impresses her and that Badgey is an excellent program despite wanting to kill them. Rutherford then notes how unusual it is that Badgey hasn't killed them yet. He looks down the stairs and sees that Badgey is just as winded and tired as they are. Rutherford finds it odd that Badgey is affected by the physical parameters of the simulation and comes up with the idea that if Badgey can feel fatigued, then perhaps he could be affected in the same way by a colder environment. Rutherford then loads a freezing environment, and he and Tendi resume running.

On the bridge, Shaxs notes that the shields have dropped below 40% and that auto-repair is not functioning before switching to manual repair.

Getting rid of the corrupt core

Boimler and Mariner lure the core into the airlock.

In the Beta shift's residential hallway, Mariner cautiously approaches the haywire Core with a blanket and manages to capture it, Boimler helping to wrap it up so they can drag it to the transporter. Fletcher has an idea to let the Isolinear Core beat them up a bit so they can blame the incident on a Q, noting that their story will check out since they'll be injured, and Q is unpredictable. Pulling the nearest storage compartment out of its space, he dumps the unknown crewmember's belongings onto the Isolinear Core and urges them to find some odds and ends to make it bigger to do so. Fed up, Mariner and Boimler tie him up and leave him by his bunk as they continue to drag the Isolinear Core to the transporter. As they move the Core, Mariner tells Boimler that although he and Fletcher were friends at the Academy, she has to say that she doesn't like Fletcher, and Boimler agrees that they should probably rethink their mindset of the Lower Decks crew standing together all the time. Mariner finds it pleasant that she and Boimler aren't fighting for once, and Boimler agrees that they make a good team. As they've been on the move, the Isolinear Core grows as it tears everything it can from the bulkheads they are passing by, and just then grabs onto an anti-grav sled ahead of them; yanked hard back towards them, the sled knocks the officers down, and the Isolinear Core begins walking off on its own. Now large enough to drag the pair behind it, Mariner realizes it will be too difficult to force it to the transporter room, but Boimler notices they're by an airlock. When it resists getting pushed through the doorway, Mariner baits it inside with a thrown tricorder before they blow it out into space. They're relieved they managed to avert disaster, only to realize that the Isolinear Core's momentum from being jettisoned is pushing it toward the Drookmani ship. To their horror, the Isolinear Core reaches it and starts ripping the other ship apart; Boimler sighs that they're "so getting fired."

The Drookmani don't seem to notice and continue to throw debris at the Cerritos, finally bringing her shields offline. Realizing she is out of options, Freeman tells Shaxs to target their warp core. Shaxs is ecstatic to be able to fight. But his happiness turns to dismay as he realizes that the Cerritos' weapons are disabled. T'Ana recommends evacuating the Cerritos. But before Freeman can give the order, Ransom notices the altered Core tearing into the Drookmani's hull and entering the breech: moments later, two explosions incapacitate the vessel as Shaxs, not knowing quite what they did but that they were successful in stopping the Drookmani, cheers and kisses T'Ana.

Rutherford kills Badgey

Rutherford kills Badgey.

Rutherford and Tendi flee from Badgey in the freezing environment on the holodeck. Rutherford realizes that they can't outrun Badgey and tells Tendi to keep running while he confronts Badgey. Badgey taunts him and says that once he kills Rutherford, he will slice open Tendi's throat and bathe in her blood, and Rutherford attacks. They two engage in hand-to-hand combat before Badgey grabs a shard of ice and stabs Rutherford in the shoulder. Badgey gloats that Rutherford can't hurt him, and Rutherford apologizes that he called Badgey a glitch, confessing that he just wanted to impress Tendi since she's so cute. Badgey doesn't accept the apology, but before he can do anything, Badgey begins to freeze. They have a moment of reconciliation before Rutherford breaks what would be Badgey's neck and cries out his name in anguish.

As this happens, Billups successfully restores the main power to the Cerritos from engineering and resets the holodeck to its proper working order. Tendi and Rutherford stand in the holodeck as Badgey loads up again, his usual happy and chipper self, eager to teach them a lesson. Tendi and Rutherford, worn out from their chase, politely decline and leave the holodeck, with Badgey happily responding that he's there if needed, but just before the doors close, he resignedly adds that he's "always here."

Boimler and Mariner return to Fletcher and untie him. Fletcher notes how the Isolinear Core had his brain pattern and that if they find it and kick him off the Cerritos, he intends to take them. Ransom and Shaxs arrive in the residential hallway with some other officers. Ransom notes an unauthorized airlock ejection, a missing computer core, and the unknown attack on the Drookmani ship and demands an immediate explanation. Mariner steps forward and says she will tell him exactly what happened, and Fletcher braces himself for the worst.

Fletcher's promotion

Fletcher gets promoted.

Mariner, however, ends up telling a different account of what happened. She claimed that Fletcher improvised weaponizing the Isolinear Core and ejected it to attack the Drookmani, thus saving the Cerritos, and this impressed the senior staff so much that they later promoted Fletcher two ranks to full lieutenant with a small celebration in one of the conference rooms. Ransom commends Fletcher for demonstrating the selfless heroism that Starfleet stands for and rewards him with a transfer to the USS Titan. Fletcher is astounded by this reward, and as the crew applauds for him, Boimler seems upset by this turn of events. Mariner says, "It's best to keep your friends close and your enemies way the hell somewhere else." Rutherford and Tendi walk over, and Rutherford notes how an assignment to the Titan is a dream job for Boimler. Boimler is annoyed but admits the new position will result in a new Fletcher, hoping the transfer will help Fletcher turn things around and become a better person.

Six days later, Mariner and Boimler get a transmission in the repair bay from Fletcher that he got fired from his position aboard the Titan (and apparently demoted back to ensign) for dumping garbage into the warp core instead of disposing it properly and will be sent back to Earth. He is indignant that he did anything wrong; they pretend to be surprised. He asks them to help him get a position back on the Cerritos, but they quickly claim that the transmission is garbled by him going through a temporal rift while they have a Q present before ending it altogether. The pair perform the sarcastic Vulcan salute as Mariner notes that Fletcher is "Earth's problem now." Boimler admits that he'd serve with several Mariners than one Fletcher and that despite her rule-breaking, Mariner truly is Starfleet at heart. Mariner thanks him for the nice compliment and invites him to the captain's yacht, as she can sign out the keys in Boimler's name. Boimler chases her in protest as they run out of the bay.

Log entries[]

Memorable quotes[]

"Do you know how hard it is to get cheese out of fur in a sonic shower?!"

- T'Ana, after Mariner accidentally hits her into a nacho platter


"Damn, Starbase 80?!?"

- Winger Bingston, Jr., after hearing Dr. T'Ana suggest that Mariner go work there to goof around


"The holodeck, gah! Why didn't I think of that sooner?"
"Yeah, you know it's not just for hanging with Sherlock Holmes, and Robin Hood, and Sigmund Freud, and Cyrano de Bergerac, and Einstein, and da Vinci, and Stephen Hawking, and Socrates"

- D'Vana Tendi and Sam Rutherford


"Hi! Can I teach you a lesson?"

- Badgey, upon being activated


"I can't believe I actually made eye contact with one of the Zebulon sisters! Oh God! I forgot how to breathe."
"Oh my God, and then when they added the third Chu, and they were doing the Chu Chu Chu dance? They're geniuses!"

- Brad Boimler and Beckett Mariner


"You wanna dance? I'll take you to the dance. I'll pick you up at your mom and dad's house!"
"YOU DON'T TALK ABOUT MY DAD!"

- Karavitus and Fletcher


"Fun fact: I'm gonna rip your eyes out!"
"That fact wasn't fun!"

- Badgey and Tendi, as Badgey goes corrupt


"Phasers locked onto their warp core, Captain. Please, please let me shoot their warp core! I have been very good this month!"
"Evasive pattern Sulu-Alpha."
"OH, COME ON!"

- Shaxs and Carol Freeman


"I thought you said this trash wasn't worth fighting for."
"We're not fighting."
"Avoiding damage is fighting!"
"Ugh! We can talk this out."
"*bleep* you!"

- The Drookmani captain and Freeman


"Here's a tip! I'm going to BURN your hearts in a fire!"
"Leave us alone, Badgey!"
"No!"

- Badgey and Tendi


"We are so getting fired for this."

- Boimler, as the sentient isolinear core rips apart the Drookmani ship


"You know what they say, keep your friends close, and your enemies way the hell somewhere else."

- Mariner


"Well, he's Earth's problem now."

- Mariner, after Fletcher calls about being transferred to Earth

Background information[]

Production history[]

Continuity[]

Notes[]

  • The key for the captain's yacht appears to be attached to a keychain with a toy tribble.

Links and references[]

Starring[]

Guest cast[]

Background characters[]

USS Cerritos

References[]

23rd century; act of war; airlock; alien; Andorian; Antaran; Antares-type; anti-grav sled; apology; approach; archival cataloging; arm; atmosphere; auto-repair (aka automatic repair); backup; Bajoran; Bajoran marketplace; bathing; beta shift; beta shifters; blood; "Boims"; brain; brain waves; bread; bridge crew; bunk; burning; burrito; butter; Caitian; California-class; California-class decks; captain; captain's yacht; cantaloupes; cargo; cargo transporter; carnitas; cat; cataloging; Cerritos, USS; Cerritos-encountered Q; cheese; Chu Chu dance (aka Chu Chu, Chu Chu Chu dance); clerical error; coat; commander; communicator (clamshell design; combadge); computer; court martial; crates; crew; crying; cryo-freezing; cyborg; dance; da Vinci, Leonardo; de Bergerac, Hercule-Savinien De Cyrano; decapitation; Deep Space 3; delta shift; diagnostic; diagnostic panel; dilithium dispersement manifold; diplomatic; diplomatic immunity; disaster; discovery; doctor (aka "doc"); Drookmani; Drookmani ship (unnamed); dumbass; Earth; eating; Einstein, Albert; enemy; ensign; Enterprise-D, USS; Environment 83; environmental suit; escape pods; Evasive pattern Sulu-Alpha; eyes; eyepatch; face; fact; father (aka dad); fighting; finder's reward; fire; fired; flaps; "Fletch"; Fletcher's father; Fletcher's tool; foot; Freud, Sigmund; friend; fruit; *bleep*; fur; gas giant; glitch; grabber; graduation; green; hamburger; Hawking, Stephen; head; hearts; heck; hell; Holmes, Sherlock; holodeck; holodeck training program; hologram; hours; house; hull; idiot (aka dummy); inverted plasma distributor; isolinear chip; isolinear core (aka computer core, core); jerks; key chain; keys; kiss; Kowalski; LD sleeping quarters; lesson; lie; lieutenant; lieutenant commander; light panel; lower deckers; lower decks; magnet; magnet boots; mess hall; mistakes; mom; monster; month; Moxy's species; murder; nachos; name; Nausicaans; Nausicaan aggressor; NCC-502; neural interface helmet; neural pathway; Orion; PADD; pants; peeing; percent; phaser (phaser array; type 2 phaser); pie; pitch; poutine; power; princesses; promotion; purée; Q; rank; record; replicator; Robin Hood; running; Rutherford Training Beta 2.5; safety protocols; salvage; scanner; scavengers; secret; security log; senior officers; Sequoia; shield array; shield diagnostic; shields; shirt (Chu Chu shirt); *bleep*; skin; sleep; slime; slitting; Socrates; son; sonic shower; space; space walk; Spanish language; spitting; stab wound; stairs; Starbase 80; stardate; Starfleet; Starfleet Academy; Starfleet insignia; Starfleet tools; Starfleet uniform; stuff; sushi; t-shirt; taco; taco salad; talking; technology; temporal rift; thing; throat; Titan, USS; ton; toolbox; towel; tractor beam; transfer; transporter; trash; tribble; tricorder; Trill; turbolift; tutor; VISOR; Voyager, USS; war; warp core; weapons systems; work; wrist; years; yellow alert; Zebulon Sisters

Meta references[]

bleep; flashback; intertitle

External links[]

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Star Trek: Lower Decks
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