Memory Alpha
Memory Alpha
(+detail from All Good Things...)
(+mention of analyses and crew manifest.)
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LCARS was accessible virtually anywhere in a facility or [[starship]] by both voice and keypad commands via [[control interface]]s. These interfaces included [[bridge]] stations, [[console]]s, [[PADD]]s, [[tricorder]]s, and [[desk]] computers. Typically, these were graphical controls housed underneath touch-sensitive clear panels that could be quickly reconfigured by users to suit the task at hand. There were also [[tactile interface]]s for visually-impaired officers. ({{TNG|Encounter at Farpoint|The Vengeance Factor|The Host|Half a Life}}; {{VOY|Year of Hell}})
 
LCARS was accessible virtually anywhere in a facility or [[starship]] by both voice and keypad commands via [[control interface]]s. These interfaces included [[bridge]] stations, [[console]]s, [[PADD]]s, [[tricorder]]s, and [[desk]] computers. Typically, these were graphical controls housed underneath touch-sensitive clear panels that could be quickly reconfigured by users to suit the task at hand. There were also [[tactile interface]]s for visually-impaired officers. ({{TNG|Encounter at Farpoint|The Vengeance Factor|The Host|Half a Life}}; {{VOY|Year of Hell}})
   
LCARS used sophisticated [[subroutine]]s in order to understand and execute vocal natural [[language]] commands. This enabled even complicated tasks to be executed with just a few commands in the case of voice or button presses in the case of keypad commends. LCARS controlled the retrieval and storage of files in the data banks housed within the ship's [[computer core]]s including [[log]]s like [[personal log]]s or [[transporter log]]s, [[element]] and [[chemical compound]] data and data on [[Archaeology|archaeological]] [[artifact]]s. ({{TNG|Contagion|Dark Page|Man of the People|Night Terrors|Qpid}}) It was used to retrieve files in external [[database]]s like for traffic control around starbases or inventory databases of surplus depots. ({{TNG|Birthright, Part II|Unification I}}) It was also used for command system access. ({{TNG|Brothers}}) It was also used to display recently recorded data like [[medical]] scans, [[tactical]] scans and [[sensor]] scans. ({{TNG|Ethics|Interface|Descent|Relics|Genesis}})
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LCARS used sophisticated [[subroutine]]s in order to understand and execute vocal natural [[language]] commands. This enabled even complicated tasks to be executed with just a few commands in the case of voice or button presses in the case of keypad commends. LCARS controlled the retrieval and storage of files in the data banks housed within the ship's [[computer core]]s including [[log]]s like [[personal log]]s or [[transporter log]]s, [[element]] and [[chemical compound]] data and data on [[Archaeology|archaeological]] [[artifact]]s. ({{TNG|Contagion|Dark Page|Man of the People|Night Terrors|Qpid}}) It was used to retrieve files in external [[database]]s like for traffic control around starbases or inventory databases of surplus depots. ({{TNG|Birthright, Part II|Unification I}}) It was also used for command system access and for viewing the [[crew manifest]]. ({{TNG|Brothers|Conundrum}}) It was also used to display recently recorded data like [[medical]] scans, [[tactical]] scans and [[sensor]] scans. ({{TNG|Ethics|Interface|Descent|Relics|Genesis}}) It displayed results of analyses like [[Linguistics|linguistic]] analyses, configuration analyses of system networks, and [[magnetic flux]] density analyses. ({{TNG|Masks|Attached|Power Play}})
   
 
[[File:Long range scan 081588.jpg|thumb|LCARS controls aboard the ''Enterprise''-E in [[2379]]]]
 
[[File:Long range scan 081588.jpg|thumb|LCARS controls aboard the ''Enterprise''-E in [[2379]]]]

Revision as of 04:50, 4 January 2018

Multiple realities
(covers information from several alternate timelines)
Sensor activity 063268

The crew of the Enterprise-E view LCARS display terminals on the bridge in 2379

The Library Computer Access and Retrieval System (LCARS or simply library computer/ship's library for short) was the name of the computer operating system employed by the United Federation of Planets, used aboard Starfleet vessels, starbases, and space stations. They were subsystems of the main computer. (TNG: "Encounter at Farpoint", "The Vengeance Factor", "Conundrum")

LCARS was accessible virtually anywhere in a facility or starship by both voice and keypad commands via control interfaces. These interfaces included bridge stations, consoles, PADDs, tricorders, and desk computers. Typically, these were graphical controls housed underneath touch-sensitive clear panels that could be quickly reconfigured by users to suit the task at hand. There were also tactile interfaces for visually-impaired officers. (TNG: "Encounter at Farpoint", "The Vengeance Factor", "The Host", "Half a Life"; VOY: "Year of Hell")

LCARS used sophisticated subroutines in order to understand and execute vocal natural language commands. This enabled even complicated tasks to be executed with just a few commands in the case of voice or button presses in the case of keypad commends. LCARS controlled the retrieval and storage of files in the data banks housed within the ship's computer cores including logs like personal logs or transporter logs, element and chemical compound data and data on archaeological artifacts. (TNG: "Contagion", "Dark Page", "Man of the People", "Night Terrors", "Qpid") It was used to retrieve files in external databases like for traffic control around starbases or inventory databases of surplus depots. (TNG: "Birthright, Part II", "Unification I") It was also used for command system access and for viewing the crew manifest. (TNG: "Brothers", "Conundrum") It was also used to display recently recorded data like medical scans, tactical scans and sensor scans. (TNG: "Ethics", "Interface", "Descent", "Relics", "Genesis") It displayed results of analyses like linguistic analyses, configuration analyses of system networks, and magnetic flux density analyses. (TNG: "Masks", "Attached", "Power Play")

File:Long range scan 081588.jpg

LCARS controls aboard the Enterprise-E in 2379

Depending on the starship, the LCARS design, especially the color scheme, differed. These colors could range from a yellow/white (found on the USS Enterprise-D) to blue/white scheme (found on the USS Enterprise-E).

In the alternate timeline of the Anti-time future around 2395, LCARS was still used and similar in appearance to its mid-24th century version. (TNG: "All Good Things...")

In an alternate timeline, by the 25th century, LCARS was further upgraded with three-dimensional control interfaces. (DS9: "The Visitor")

By the 29th century the LCARS was, at least partially, replaced by the TCARS. (VOY: "Relativity")

In the alternate reality, in the 2250s, PCAP was the equivalent of LCARS. (Star Trek; Star Trek Into Darkness)

Library computer information

Appendices

Related topics

Background information

A close-up view of one of the science stations aboard the Enterprise-D in "The Vengeance Factor" has the label "Library Computer Subsystems". [1]

LCARS are seen in almost every episode of The Next Generation, Deep Space Nine, and Voyager. The interfaces seen in The Original Series and Enterprise are never named and their designs are quite different.

According to a Next Generation episode text commentary by Michael and Denise Okuda, the LCARS displays were rarely actual computer simulations; one such example was the computer screen used by Romulan Commander Sela to monitor the Federation fleet during her attempt to smuggle weapons and supplies to Lursa and B'Etor during the Klingon civil war in the episode "Redemption II". This was due, according to the Okudas, to both the high cost and primitive state of computer graphics in the late 1980s and early 1990s. Therefore, most LCARS displays were, in fact, plastic panels with spinning light devices behind them to give the impression that the information on the "displays" was changing.

The full name "Library Computer Access and Retrieval System" can be seen in several episodes, including "The Price".

LCARS Star Trek V sickbay

TNG-style LCARS displays in Star Trek V: The Final Frontier

The sickbay used in Star Trek V: The Final Frontier is a minor redress of the Star Trek: The Next Generation sickbay, and the LCARS panels on the wall are barely altered, so this could be the first LCARS appearance. They also appear in Star Trek VI: The Undiscovered Country just below the warp core, but they do not appear in the 23rd century portion of Star Trek Generations.

In the first two seasons of The Next Generation, large black rectangles are clearly visible on the LCARS displays on the bridge (and sometimes in main engineering). This was a result of the studio lights reflecting off the displays, which director of photography Edward R. Brown tried to solve by sticking cardboard onto them. When Brown was replaced by Marvin V. Rush for the third season, a number of changes in filming (including better film stock and a smaller number of lights) allowed the LCARS displays to be seen properly. [2]

Deep Space Nine CD Companion

LCARS as seen in the DS9 CD Companion

The LCARS layout has been used in several computer games and applications such as the CD-ROM version of the Star Trek Encyclopedia, as well as the TNG and DS9 CD-ROM Companions. The LCARS layout is also used on the Star Trek PADD app for the Apple iPad.

External link