local p = {}
local AftershowDataA = mw.loadData( 'Module:AftershowData/A' )
function p.A( frame )
local A = frame.args[1]
return AftershowDataA[A] or "I AM ERROR"
end
local AftershowDataC = mw.loadData( 'Module:AftershowData/C' )
function p.C( frame )
local C = frame.args[1]
return AftershowDataC[C] or "I AM ERROR"
end
local AftershowDataD = mw.loadData( 'Module:AftershowData/D' )
function p.D( frame )
local D = frame.args[1]
return AftershowDataD[D] or "I AM ERROR"
end
local AftershowDataM = mw.loadData( 'Module:AftershowData/M' )
function p.M( frame )
local M = frame.args[1]
return AftershowDataM[M] or "I AM ERROR"
end
local AftershowDataN = mw.loadData( 'Module:AftershowData/N' )
function p.N( frame )
local N = frame.args[1]
return AftershowDataN[N] or "I AM ERROR"
end
local AftershowDataP = mw.loadData( 'Module:AftershowData/P' )
function p.P( frame )
local P = frame.args[1]
return AftershowDataP[P] or "I AM ERROR"
end
local AftershowDataT = mw.loadData( 'Module:AftershowData/T' )
function p.T( frame )
local T = frame.args[1]
return AftershowDataT[T] or "I AM ERROR"
end
local AftershowDataY = mw.loadData( 'Module:AftershowData/Y' )
function p.Y( frame )
local Y = frame.args[1]
return AftershowDataY[Y] or "I AM ERROR"
end
return p
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Module:AftershowData
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