You do not have permission to edit this page, for the following reason: The action you have requested is limited to users in one of the groups: Users, FANDOM Helpers, Wiki Managers, Content Team Members. You can view and copy the source of this page. ==Story== ===Introduction=== [[File:A Final Unity TNG crew.jpg|thumb|The crew of the ''Enterprise'' in ''A Final Unity'']] The beginning is just like a TV show episode: you are presented with a prologue at first, which is a [[CGI]]-rendered cut scene, ending in a tense situation. Then the classic ''Next Generation'' opening animation plays ("Space, the final frontier…" and so forth, voiced by [[Patrick Stewart]]). After that, the game actually begins. You see the [[bridge]], and on the corner of the screen the "episode" title is displayed: "A Final Unity". At the beginning of the game, the ''Enterprise'' encounters a small Garidian ship which has taken damage fleeing from a Warbird of the same government (allies of the Romulans). Picard hails the pursuing Warbird, and its commander, Pentara informs Picard that the people on-board are dangerous political subversives. From here, the player can either talk Pentara down, or attack and destroy the Warbird. The people aboard the scout ship turn out to be rebels in search of the Fifth Scroll, a missing part of the code of laws handed down by the Lawgiver, the founder of Garidian society. If found, the Fifth Scroll would foment a rebellion of the plebeian class against the ruling patricians. The refugees T'Bak, Lucana, and Avakar (who later turns out to be Pentara's son) implore Captain Picard to search out for the Vulcan anthropologist Shanok, who has researched Garidian society and the ancient Chodak Empire. Whether the player agrees to help or not, there is no time to do this before a distress call is received. ===Mertens Orbital Station=== The mission objective is to prevent the Mertens Orbital Station's experimental reactor from going critical and to identify the source of the attack. Commander Riker and the away team assist the crew of the station, repairing the life support and stabilizing the reactor to prevent massive damage to the nearby planet, Cymkoe IV, while still allowing the research to continue. In the process, they discover an unknown alien "probe", or more accurately an unmanned combat space vehicle, much later discovered to be Chodak in origin. Captain Picard mentions a briefing he has just received from Starfleet Command, to the effect that the Mertens Orbital Station, though primarily concerned with applied physics, and power generation technology, also had a classified mission to conduct research on new ways to detect cloaked vessels. It is also possible, but not required, to repair the station's holographic imaging table and thereby get information from the automatic battle damage assessment, thus discovering that the attack by the unidentified probe appears to have been very carefully planned to be surgical in nature and to destroy only one particular research wing, while minimizing casualties and giving sufficient time to evacuate. In hindsight, the motivation for the Chodak to carry out the attack must have been to preempt the possibility that the Federation would inadvertently develop something that could see through the Chodak equivalent of cloaking technology, their deceptive "chameleon field." (The player can also simply jettison the reactor core, saving the station crew members and the planet, but earning a mild rebuke from Starfleet for causing a major setback to the research. If the player did not also repair the life support, this results in the death of most of the station crew, and a stronger rebuke.) The default away team (if playing on ensign or lieutenant difficulty) consists of Riker, Worf, La Forge, and Dr. Crusher. ===Horst III=== After the tragedy was averted at Mertens, Captain Picard visits Shanok on Horst III, the only known Chodak archaeological site in Federation space. Shanok is unable to assist the Garidian refugees and refuses Picard's request to visit the planet. ===Morassia=== After patrolling the Romulan Neutral Zone in the Ruinore sector, Starfleet asks the ''Enterprise'' to visit a large nature preserve on the planet Morassia, to discover the whereabouts of a Federation scientist and to update Morassia's admission to the Federation. After several examinations on the planet, the away team discovers the scientist, and that she was incapacitated by another scientist who has been illegally importing exotic creatures. One of these creatures has escaped, and attacked and killed several staff members and animals by draining their neural energy, and the away team are forced to subdue it. The default away team for this mission consists of Data, Worf, Dr. Crusher, and Troi. After the away team returns to the ''Enterprise'', T'Bak reveals that the creature in question was in fact native to the Garidian homeworld, until it was hunted to extinction. He surmises that the Lawgiver took some of the creatures in question to the colony world he founded after being deposed. The rogue scientist's supplier is a Ferengi named Aramut, who upon being caught gives up the scientist to save his own skin, and also tells Picard that the Romulans are refitting their warbirds to achieve high speed at the expense of weaponry and cloaking devices, and that the animals were actually from a planet called Frigis. ===Frigis=== Frigis proves to be the site of a Garidian colony founded by the Lawgiver after his departure from Garid. It is also a previously unknown Chodak site; the inhabitants are using a Chodak "chameleon field" to disguise the planet so that it appears lifeless from space. After an uneasy encounter with Chancellor Laraq, Riker and the away team finally earn the trust of the chancellor by helping several feuding religious sects with certain problems they had. Riker then discovers the location of the Fifth Scroll and succeeds in returning it to the ''Enterprise''. After the away team returns, Captain Pentara arrives in her Warbird (she will still appear if her original Warbird was destroyed, though show signs of severe injuries) with orders to destroy the Fifth Scroll, revealing that a message had been sent from the ''Enterprise'' to Garid. (It turns out Lucana sent the message.) Avakar manages to talk her down, and she agrees to return to Garid with the rebels, ready to confront the patrician class over centuries of deception. (If the player is insufficiently careful, the Fifth Scroll is destroyed by automated defense mechanisms before it can be retrieved. The refugees, heartbroken, return to Garid empty-handed. This does not affect the overall outcome of the game, other than a few lines of dialogue in the last mission being different.) Riker is always involved in the away team, under orders from Picard. If playing on ensign or lieutenant difficulty, the other away team members are Data, Troi, and La Forge. ===Romulan invasion of the Federation=== Almost immediately after the mission to Frigis, Romulan forces invade Federation territory and destroy several outposts along the Federation side of the Neutral Zone. The ''Enterprise'' is then ordered by Starfleet Command to report to Commander Chan at Outpost 543. Chan orders Picard to defend various points in the sector. The Romulans attempt to overrun the sector and destroy Comm Relay 543, the USS ''Ayers'', and eventually Outpost 543. The only bright spot in the sector is the Klingon ship ''Bortas''. Captain Ky'Dra of the ''Bortas'' is able to capture a Romulan ship and interrogate the crew to learn that the Romulans are searching for the Unity Device. (It is possible to defend all these locations and the USS ''Ayers'' by simply engaging all Warbirds met in the sector and winning, or the player can let them be destroyed.) ===Return to Frigis=== After learning Outpost 543 has been destroyed and consulting with Starfleet, Chancellor Laraq contacts the ''Enterprise'' to request her help; a Romulan Warbird has entered the system. When the ''Enterprise'' arrives, she engages and destroys the Romulan Warbird. Laraq expresses his gratitude by giving Picard a Chodak encryption rod. Around this time an unknown alien race invades Federation space and the ''Enterprise'' is dispatched to Yajj IV to intercept the new invaders. However, the ''Enterprise'' finds herself seriously outmatched by the dreadnought and two support vessels she faces and is forced to flee and the nearby Federation outpost is destroyed by the dreadnought despite landing several photon torpedo hits, which the dreadnought shrugs off with minimal damage. (It is possible to take on the dreadnought and win, but it is certainly the game's most difficult "necessary" battle and you don't get the movie sequence if you win, and even if you flee as it seems you should, Admiral Williams will not admonish you and in fact notes that "''even a ''Galaxy''-class starship is no match for one of those dreadnoughts''".) ===Return to Horst III=== When the ''Enterprise'' returns to Horst III, Shanok has left a repeating message telling visitors never to visit Horst III. Picard refuses Shanok's request, as Shanok refused Picard before, and beams with an away team to the planet. There they discover Chodak equipment and an astronomical phenomenon that points to an administrative region of the Chodak: Allanor. ===Allanor=== Allanor is in the Romulan Neutral Zone, and Picard uses the excuse of scientific research as cover, although several crew members point out that the Romulans are not respecting the treaty with their incursion. After beaming down to Allanor, and after overcoming a series of difficulties related to the still-working automatic systems on the planet, they encounter the modern descendants of the Chodak, and their leader, Admiral Brodnack. The away team are able to persuade the Chodak to allow them to search the "Hall of records", and retrieve the location of the Unity Device from the computer using their encryption rod. Brodnack then interrupts and takes the same information, deleting it from the computer afterward. The away team escape and beam back to the ''Enterprise'', warping away before a Romulan Warbird arrives. (If the player follows a slightly different path in the negotiations with Brodnack, then the Chodak accompany the team to the Hall of records and take the Unity Device's location from the computer before you have a chance to retrieve it. It is still possible to find the location of the device by visiting the "Gombara pulsar", the rotation period of which was the basis of Chodak time units, and using this to decipher their star charts. However, the pulsar turns out to have become a black hole thirty years previously. Counselor Troi suggests traveling to a location thirty light years distance and observing the pulsar as it was seen before it became a black hole. This strategy will work, but since the only places from which such observations can be made are deep in Romulan territory, the player is likely to encounter several Warbirds along the way.) ===The Unity Device=== The ''Enterprise'' crew travels to the Thang sector of the Z'Tarnis Nebula, having discovered that this is the location of the Unity Device. After arriving at the device, the ''Enterprise'' sees the wreckage of Romulan and Chodak forces orbiting it. Pentara's Warbird shows up, and she informs Picard that the situation on Garid has deteriorated markedly (ironically, the situation will actually be worse if the scroll was retrieved, as it leads to Lucana forming a tyrannical new government which has executed many high-ranking patricians; on the other hand, if the scroll was destroyed it merely results in civil unrest). Assuming that her Warbird was not destroyed at the start of the game, Pentara warns Picard that the Unity Device wiped out the Romulan and Chodak fleets when they engaged each other, and surmises that the Device automatically destroys anything which fires weapons (Pentara deliberately neglects to mention this if her original Warbird was destroyed; either way, she no longer displays any injuries she may have had at Frigis). Moments later, the Chodak flagship arrives and Brodnack locks weapons on the ''Enterprise'', but this is a trick, attempting to provoke the ''Enterprise'' into triggering the device's defenses. Captain Picard simply takes evasive maneuvers, and is able to follow the Chodak to the device. (If the ''Enterprise'' instead opens fire on the Chodak, the Unity Device's automatic defenses destroy it and the game ends) The Unity Device is not fully integrated with the time continuum and so the transporters are too dangerous to use. As a result, Captain Picard personally leads a team of Data, Worf, and Ensign Butler to the device in a shuttlecraft – even on Captain difficulty, there is no way to choose other personnel for this final away team. However, he is quickly separated from the others by a Chodak security system with superior technology, which has been programmed to confiscate his equipment and to beam the other away team members back to the ''Enterprise'', without permitting anyone to return or to communicate with him. He soon finds Brodnack and Garidian Captain Pentara, who have just had similar experiences of losing communications and being forcibly separated from their subordinates. Now, all three commanders are required to face rigorous, dangerous automated tests to see who is "worthy" of controlling the Unity Device. Brodnack explains that the Unity Device is capable of changing reality on a vast scale, even to the point of "unmaking a galaxy". Picard is eventually able to persuade them to work together to circumvent the tests, and they reach a mysterious stasis chamber containing a member of the [[Kábalan]] species, a race of telepaths that Brodnack explains were created by the ancient Chodak using the Unity Device. The Kábalan were apparently brought into existence to be perfect and impartial test administrators, and to perform psychological assessments aimed at uncovering anything that might mean a test subject was not suitable for their prospective role. The Kábalan first uses telepathic insight to ruthlessly expose the fears, doubts, and some of the innermost shameful secrets hidden by each of the three visitors – for example, the trouble in Picard's family, Picard's willingness to reveal secrets when he was being tortured and drugged by Gul [[Madred]], Picard's helplessness when he was assimilated into [[Locutus]] and used to facilitate mass murder, Pentara's willingness to obey her orders by killing her own son, and Brodnack's killing of any Chodak who failed the tests he administered. The Kábalan asks all three what they would use the Device for, and assuming Picard is frank about the mistakes he has made in his life, declares them all equally worthy. Otherwise, he tells Pentara that her honesty in saying she wants to use it to make the Garidians a respected force in the galaxy proves her worthy. However, this is a trick and Pentara instead takes the place of the creature in the stasis chamber, leaving it up to the player as to whether she should be released. Whoever is left continues on to the Device's true Guardian, a gestalt entity composed of Chodak and several others. There is one final test: the Guardian tells them that a large [[Borg]] invasion fleet is on its way and will destroy the Federation, the Garidians, and the Chodak in less than two years. Picard is offered what appears to be a choice between only two alternatives – to destroy the Borg invasion fleet, or to completely exterminate all Borg. Brodnack and (if she is present) Pentara cannot agree on which choice to make, and so they reason that Picard must have the deciding vote. However, Picard recognizes that the entire situation is a test and declines to choose either alternative. Instead, he turns off the control panel without making a selection, and is commended by the Guardian for his wisdom. (If the player attempts to destroy the Borg and/or their fleet, or Admiral Brodnack is no longer alive, the game's "bad" ending is triggered. This results in the Unity Device becoming unstable and incorrectly phasing out of reality, triggering a massive [[temporal explosion]] which obliterates the entire Z'Tarnis Nebula, along with the ''Enterprise'' and the Garidian Warbird) The Guardian then reveals the true purpose of the Unity Device: it is only through the Guardian's intervention that reality is kept stable by the repair of what it describes as "rips." Individual members of the Guardian's consciousness are each responsible for "anchoring" a particular stretch of time and preventing catastrophic problems appearing in the continuum. Inspired by Picard's example, Brodnack accepts this responsibility and merges with the Guardian. The Unity Device then phases out of reality, and Picard is returned to the ''Enterprise''. Return to Star Trek: The Next Generation - A Final Unity. 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