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Real World article
(written from a Production point of view)

Star Trek: The Next Generation – The Transinium Challenge is a Star Trek computer game published in 1989 by Simon & Schuster Interactive.


Terrorist attacks in the Aquila Star System...
A unknown aggressor threatens the Enterprise...
First Officer Will Riker placed in command...
Ambition and greed combine in a desperate bid for galactic dominance. To turn back this threat, Riker must discover the secret of a lost Aquilan civilization and unravel the mystery of the enigmatic children wandering through its ruins.
  • Your favorite actors from the hit TV series, digitized and fully animated
  • Dazzling special effects, space battles, and never-before-seen aliens
  • Context-sensitive, easy-to-use, buttons, icons and hotspots. No typing!
The Transinium Challenge is the first in a new line of STAR TREK® games developed by TRANS Fiction systems, a leading producer of state-of-the-art entertainment software. It combines the excitement and drama of the Next Generation television series with the richness of a new generation of advanced computer simulations.

Excerpts of copyrighted sources are included for review purposes only, without any intention of infringement.

Background information

  • Based on elements of the story and cover, the mission takes place between the episodes "The Neutral Zone" and "The Child". The cover includes two noticeable changes made between those episodes (Worf and Geordi La Forge wear gold uniforms) while omitting two others (Dr. Crusher is still CMO, and Riker does not have a beard.)


  • Producer: Ron Martinez
  • Director: Ron Martinez
  • Designer: Ron Martinez
  • Systems and scenario co-design: Cindy Shapiro
  • Implementation: Cindy Shapiro, Gregory Guerin
  • Simulation: Gregory Guerin
  • Systems designer: Gregory Guerin
  • Art director and artist: Angela Greene
  • Graphics and video production: Amy Goldman
  • Scenario writer: Scott Bechtold
  • Cover illustration: Bryce Lee

External links