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Memory Alpha
Real world article
(written from a production point of view)

Star Trek Adventures - Mission Briefs: Political Actions is a set of ten mission briefs for the Star Trek Adventures role playing game.

Summary[]

Blurb
Political conflicts are a part of any encounter where other species are involved. Be it diplomatic negotiations or an adversarial conflict, Starfleet crews find they must understand the intricacies of political maneuvering if they are to secure their own safety as well as the stability of the Federation. Failure could mean war.
This packet presents ten detailed mission briefs oriented around political situations, each of which you can modify for use as adventures in your Star Trek™ Adventures campaigns set during The Next Generation era (approximately 2360-2379) or any other era of play with minor modifications. Each mission brief is designed to stand alone, though they could easily be strung together into a story arc or added to an existing campaign.
All mission briefs may be used with both editions of Star Trek Adventures, as well as with the Captain's Log solo RPG.
Excerpts of copyrighted sources are included for review purposes only, without any intention of infringement.

Contents[]

01.00 Introduction
01.10 "Displaced"
01.20 "Factions"
01.30 "Legacy"
01.40 "Secession"
01.50 "Phoenix Rising"
01.60 "Test of Honor"
01.70 "Sphere"
01.80 "Coexistence"
01.90 "Occupied"
01.100 "Estranged"

External link[]

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