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'''''Star Trek 20Q''''' is a handheld electronic [[Games|game]] co-released by [[Mattel]] and [[Radica]]. It is a specialized edition of the base ''{{W|20Q}}'' game invented by Robin Burgener (itself based on the spoken parlor game known as "{{w|Twenty Questions}}"), that began as an experiment in [[artificial intelligence]] (AI).
 
'''''Star Trek 20Q''''' is a handheld electronic [[Games|game]] co-released by [[Mattel]] and [[Radica]]. It is a specialized edition of the base ''{{W|20Q}}'' game invented by Robin Burgener (itself based on the spoken parlor game known as "{{w|Twenty Questions}}"), that began as an experiment in [[artificial intelligence]] (AI).
   
 
=== Appearance ===
[[File:Star Trek 20Q game.jpg|thumb|right|Mattel Radica ''Star Trek'' Edition 20Q game]]
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[[File:Star Trek 20Q game.jpg|thumb|Mattel Radica ''Star Trek'' Edition 20Q game]]
== Appearance ==
 
Unlike the regular ''20Q'' game that is shaped like a ball, the ''Star Trek 20Q'' unit is shaped like a stylized version of the {{USS|Enterprise|NCC-1701}} seen in [[Star Trek|the Original ''Star Trek'' series]]. The Saucer is thicker to accomodate the main electronics of the game (mainly the display screen and the control buttons), and the unit fits on a stand shaped like the Star in the TOS-era's [[Command division|Command Division]] [[Assignment_patch#23rd_century_patches|ship's insigniae]].
+
Unlike the regular ''20Q'' game that is shaped like a ball, the ''Star Trek 20Q'' unit is shaped like a stylized version of the {{USS|Enterprise|NCC-1701}} seen in [[Star Trek|the Original ''Star Trek'' series]]. The Saucer is thicker to accommodate the main electronics of the game (mainly the display screen and the control buttons), and the unit fits on a stand shaped like the Star in the TOS-era's [[Command division|Command Division]] [[Assignment patch#23rd century patches|ship's insigniae]].
   
 
=== Gameplay ===
[[File:20Q USS Enterprise.png|thumb|right|Closeup of Mattel Radica ''Star Trek'' Edition 20Q game]]
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[[File:20Q USS Enterprise.png|thumb|Closeup of Mattel Radica ''Star Trek'' Edition 20Q game]]
== Gameplay ==
 
 
Like "Twenty Questions", the game tries to determine what item (sentient being, place, thing. etc.) in the ''[[Star Trek]]'' Universe you are thinking of, using as few "Yes or No" questions as possible. The unit asks questions, to which you can reply by pressing the "Yes", "No", "Sometimes" or "Unknown" buttons on the unit, depending on whether the answer to the unit's question is a definite Yes, a definite No, only partially applies to the subject, or you are unsure as to the answer. If the unit can "guess" your item after asking the 20th question, it wins. Otherwise, it will ask 5 more questions and take a second guess, which it still considers a "win" if it's right. If the unit cannot guess your item after the 25th question, it considers you the winner.
 
Like "Twenty Questions", the game tries to determine what item (sentient being, place, thing. etc.) in the ''[[Star Trek]]'' Universe you are thinking of, using as few "Yes or No" questions as possible. The unit asks questions, to which you can reply by pressing the "Yes", "No", "Sometimes" or "Unknown" buttons on the unit, depending on whether the answer to the unit's question is a definite Yes, a definite No, only partially applies to the subject, or you are unsure as to the answer. If the unit can "guess" your item after asking the 20th question, it wins. Otherwise, it will ask 5 more questions and take a second guess, which it still considers a "win" if it's right. If the unit cannot guess your item after the 25th question, it considers you the winner.
   
The database of information for the game was developed in part by allowing people to play a preliminary version of the game on the official ''20Q'' website. Said database covers information on items from all 5 TV series and the first 10 feature films (as information on the [[Star Trek (film)|11th film]] was not available when the game was produced).
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The database of information for the game was developed in part by allowing people to play a preliminary version of the game on the official ''20Q'' website. Said database covers information on items from all five TV series and the first ten feature films (as information on the [[Star Trek (film)|11th film]] was not available when the game was produced).
   
 
==External links==
 
==External links==
 
* [http://www.20q.net 20Q.net] - official ''20Q'' website, which includes several online versions of the game
 
* {{Wikipedia|20Q}}
 
* {{Wikipedia|20Q}}
 
[[Category:Electronic games]]
*[http://www.20q.net/ Official ''20Q'' Website, which includes several online versions of the game]
 
[[Category:Games]]
 

Latest revision as of 09:55, 31 December 2016

Real world article
(written from a Production point of view)

Star Trek 20Q is a handheld electronic game co-released by Mattel and Radica. It is a specialized edition of the base 20Q game invented by Robin Burgener (itself based on the spoken parlor game known as "Twenty Questions"), that began as an experiment in artificial intelligence (AI).

Appearance

Star Trek 20Q game

Mattel Radica Star Trek Edition 20Q game

Unlike the regular 20Q game that is shaped like a ball, the Star Trek 20Q unit is shaped like a stylized version of the USS Enterprise seen in the Original Star Trek series. The Saucer is thicker to accommodate the main electronics of the game (mainly the display screen and the control buttons), and the unit fits on a stand shaped like the Star in the TOS-era's Command Division ship's insigniae.

Gameplay

20Q USS Enterprise

Closeup of Mattel Radica Star Trek Edition 20Q game

Like "Twenty Questions", the game tries to determine what item (sentient being, place, thing. etc.) in the Star Trek Universe you are thinking of, using as few "Yes or No" questions as possible. The unit asks questions, to which you can reply by pressing the "Yes", "No", "Sometimes" or "Unknown" buttons on the unit, depending on whether the answer to the unit's question is a definite Yes, a definite No, only partially applies to the subject, or you are unsure as to the answer. If the unit can "guess" your item after asking the 20th question, it wins. Otherwise, it will ask 5 more questions and take a second guess, which it still considers a "win" if it's right. If the unit cannot guess your item after the 25th question, it considers you the winner.

The database of information for the game was developed in part by allowing people to play a preliminary version of the game on the official 20Q website. Said database covers information on items from all five TV series and the first ten feature films (as information on the 11th film was not available when the game was produced).

External links

  • 20Q.net - official 20Q website, which includes several online versions of the game
  • 20Q at Wikipedia