(written from a Production point of view)
The game is loosely based on the events of the seventh feature film, Star Trek Generations.
Away Team missions featured a top-down perspective with the ability to fire a phaser at enemy forces.
The game also featured two puzzle modes. The objectives of the games were to decode a frequency and reroute power from one system to another system.
Platform differences Edit
The game was released on the two most popular electronic hand held platforms of the '90s, the Game Boy and the Sega Game Gear. Buyers of the Game Boy version were also given reason to purchase the Super Game Boy, as the game also supported it. The Super Game Boy was a device that allowed one to play specially supported Game Boy games on a regular TV with the aid of a Super Nintendo Entertainment System.
The most notable difference in the three platforms was the use of color. The Game Boy version, held its traditional shades of grey, while the Super Game Boy allowed it to add a little bit of color. The Game Boy Color, Game Boy Advance and Game Boy Advance SP also allowed it to add a little bit of color too.
The Sega Game Gear version utilized full color graphics. The three versions of the title screenshot are provided below.