Real world article
(written from a production point of view)
- Tomorrow's Starfleet officers face their first deadly challenge!
Starfleet Academy is a novelization of the Interplay video game, Star Trek: Starfleet Academy. Written by Diane Carey, it was released in June 1997.
Summary[]
- From the book jacket
- Cadet David Forester has made it to Starfleet Academy's Command School, where the starship captains of the future are trained on mission simulators that make you feel as if you are really on the bridge of a Federation starship. But there's trouble at the Academy – sabotage, conflict, and a series of "accidents" throw Forester's team of cadets into a scramble for their very lives.
- Determined to save his crew, Forester rushes to stop a plot to destroy the Academy itself, and is thrust into a mission with Starfleet legends Captain James T. Kirk, Captain Hikaru Sulu, and Commander Pavel Chekov. Together they must find the cause behind a series of ever deadlier raids on Federation outposts by an unknown enemy.
- Excerpts of copyrighted sources are included for review purposes only, without any intention of infringement.
Background information[]
- The story is set during the Original Series movies, specifically two years before Sulu takes command of the USS Excelsior in 2290.
Characters[]
- James T. Kirk
- Captain
- Hikaru Sulu
- Captain
- Pavel Chekov
- Commander
- David Forester
- Cadet
References[]
- Starfleet Academy
- Command School that trains future captains.
External link[]
- Starfleet Academy at Memory Beta, the wiki for licensed Star Trek works
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