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For the PRO episode with a similar title, please see "Temporal Mechanics 101".
"So, you have questions about time travel? Well, you've come to the right place. I'm Starfleet's science officer, Dr. Erin, and I'll be your instructor for today. Don't worry. We'll get through this in no time. Chapter one. The simplest way to understand time travel is to think of events like a series of dominoes. These dominoes represent time as we know it. Some events are bigger than others, and altering the past is a little like – uh oh – removing one. The most important part is, you have to make sure these big events still happen so the rest of the timeline proceeds normally, which means – boop – sometimes you may need to give history a little nudge. Chapter five, so you want to build a time machine. You sure about that? Personally, I wouldn't recommend it. But, if you have to, let's look at your options: slingshot around the sun, get on the wrong side of a Q, but your best bet is a classic interspatial flexure, in other words, a wormhole. Finally, chapter fifteen. Quantum realities are a whole other mess, so please try to avoid them. In conclusion, don't screw up time if you don't have to, kids. It will give you a headache every time."
Dr. Erin Macdonald, 2384 ("Temporal Mechanics 101")
Temporal Mechanics 101

Temporal Mechanics 101

Temporal Mechanics 101 was a video course for Starfleet officers focused on time travel situations. The class described various means of time travel, such as the slingshot effect and Q. It also discussed the dangers of time travel and the possible outcomes, including alternative multiple realities.

The class was taught by Doctor Erin Macdonald and was followed up by Temporal Mechanics 201. (PRO: "Temporal Mechanics 101", "Ouroboros, Part II")

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