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The Computers of Star Trek

Summary[]

Blurb
From the beginning in 1967, when the starship Enterprise first set off to seek out new civilizations, we have marveled at the wonders of the computers in Star Trek. Inspired by the computers described in the popular TV series and its offshoots, Lois Gresh and Robert Weinberg discuss contemporary ideas about computers and their role in our lives. In fact, each of the Star Trek shows reflects a distinct mindset – from the deep distrust of computers in the original series, to the ubiquity of computers in every aspect of life on Deep Space Nine. Their exploration will yield answers to such puzzling questions as these: When the android Data's head is opened, why are there lights inside? If the Enterprise's computer is artificially intelligent, why doesn't it make more decisions? Could we ever create a holographic doctor like the one on Voyager, or use nanoprobes to alter a person's physiology, as the Borg do? This combination of futurist TV series and futurist science makes for great entertainment – and great science. This book was not prepared, licensed, approved, or endorsed by any entity involved in creating or producing the Star Trek television series or films.

Excerpts of copyrighted sources are included for review purposes only, without any intention of infringement.

Contents[]

  1. Footsteps into the Future
  2. A Twenty-Fourth-Century Mainframe
  3. Security
  4. Navigation and Battle
  5. Artificial Intelligence
  6. Data
  7. The Holodeck
  8. Missing Bits
  • Notes
  • Index
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