Memory Alpha
Memory Alpha

A console for a videogame

A video arcade game

For Star Trek video games, please see video games.

A video game was a type of game that could be played on electronic devices, such as an arcade game or a Nintendo Switch.

A computer game was another type of videogame that could be played on a computer, such as a laptop or desktop computer.

Originally, in the period around 2040 and before, when television was still a common form of media entertainment; videogames were shown in 2D on TV or computer screens. However, as holographic technology progressed, videogames were more commonly in 3D.


In the year 2000, Jason Janeway liked to play the computer game Matrix of Doom, even though he could never make it passed level 6. (VOY: "11:59")

In the 2270s, there were games in the recreation room of the USS Enterprise, some of which appeared to be videogames. Matt Decker showed some of these games to the probe that was a duplicate of his deceased girlfriend Ilia. (Star Trek: The Motion Picture)

In 2285, there was a small arcade inside the San Francisco bar that had a holographic videogame that involved aviation warfare. The players got to control airplanes with joysticks that allowed them to fly around and shoot at each other. (Star Trek III: The Search for Spock)

In 2286, when Spock was taking a memory test on Vulcan, he played a videogame of Chess on what appeared to be a spherical chess board. He also solved a number of puzzles. (Star Trek IV: The Voyage Home)

In 2365, there was a videogame at the Darwin Genetic Research Station that featured three-dimensional holography. The game involved multicolored polyhedrons. (TNG: "Unnatural Selection")

In 2381, Hauze's ship had a collection that included videogame devices, such as a video arcade system and a Nintendo Switch. (LD: "Kayshon, His Eyes Open")

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