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Real world article
(written from a Production point of view)

Wil Thoms is a special effects artist who worked as special effects technician on set on Star Trek: The Next Generation, Star Trek: Voyager, and Star Trek: Enterprise. He also worked as special effects artist on the 1996 video game Star Trek: Klingon, his only credited Star Trek work. On Enterprise, Thoms was responsible for the automatic doors and the extension of T'Pol's scope.

Multiple references to Thoms have been made in-universe:

Star Trek credits[]

(This list is currently incomplete.)

External link[]

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